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PROJECT GUIDE

SendAnywhere documentation.

Install and configure SendAnywhere on Paper, test private parcel delivery, learn commands and understand known beta limitations.

Paper pluginBeta

Install the SendAnywhere Paper plugin

Use the official CurseForge release page to choose the JAR compatible with your Paper version. The public SendAnywhere-1.0.0-beta.4.jar file lists Minecraft 1.21.1–1.21.11, but the author cautions that every version hasn't been individually tested.

01 / DOWNLOAD

Download the Paper JAR

Get the build from the official SendAnywhere listing. The published classic release does not require extra plugins or a client mod.

02 / INSTALL

Copy into your server plugins folder

Stop your Paper server. Place the JAR inside the server's plugins directory and start the server again.

03 / VERIFY

Check the plugin loaded

Check startup logs for any errors. Run /sa help in-game to see the installed build's available commands.

04 / TEST

Try a disposable parcel

Use a common item for your first test. Send it to a willing recipient at a safe destination, then check Accept/Decline, barrel placement and the four-digit unlock code.

05 / DEPLOY SAFELY

Test before a public survival world

Confirm safe placement, your world's protections and item recovery behavior. Back up the server before testing with valuable items.

Classic release commands

Commands published with the classic SendAnywhere release. Some may be renamed or replaced in experimental GUI beta builds.

  • /sa help — list available commands.
  • /sa 1 Steve 120 64 -350 — send selected hotbar slot 1 to Steve at X/Y/Z coordinates.
  • /sa inbox — view incoming deliveries.
  • /sa parcels — view outgoing deliveries.
  • /sa accept [id] / /sa decline [id] — respond to delivery requests.
  • /sa code [id] — review a parcel delivery code.
  • /sa cancel [id] — cancel a pending outgoing parcel.
  • /sa returns and /sa reclaim [id] — view and recover eligible returned items.
  • /sa reload — reload the configuration (administrator only).

Replace the example recipient, hotbar slot and coordinates with your own values. Use a safe location and verify the intended dimension in the particular build you're testing.

GUI beta and dimension support

The newer GUI development stream experiments with packing menus, page navigation, selecting a destination dimension, and resource-pack visuals. These are not guaranteed in the public beta.4 release. Always follow the instructions bundled with your installed GUI build.

In newer builds, coordinate entry and dimension selection can be separate steps. Confirm both before finalizing a parcel. If shift-click or next-page controls fail, record the exact beta version.

Safety and troubleshooting

  • Parcel not appearing: Check for solid ground and a safe placement location. Certain partial and non-solid blocks may be rejected.
  • Protected region: Native land-claim integration is not present in the published beta.4. Test permissions and protections before allowing parcels near claims.
  • Missing recipient request: Verify the player name, whether they have joined before, and any offline pending-delivery behavior.
  • Code does not unlock: Confirm the correct parcel and four-digit code. Report server build and exact steps if keypad verification fails.
  • Dimension or GUI issues: Note the GUI beta number, chosen dimension, coordinates, item type and whether the page/shift-click controls worked.
  • Missing items after error: Stop further testing with valuables, inspect logs, check parcel returns and restore from a server backup where appropriate.

Report reproducible problems to OrbittLabs Bug Report Centre and include your Paper version, Java version, plugin build and safe error logs.

Version note: GUI layouts and actions may change between beta releases. Do not assume planned screens are available in older builds.

Something not working?

Share exact Minecraft, loader or server and plugin version, reproduction steps, expected result and safe logs or screenshots.

Report a parcel issue ↗